Campaign
- What is your favorite part about playing D&D?
- What is your least favorite part about playing D&D?
- Are there any topics you want to specifically avoid or explore?
- What kind of tones or themes would you like to be present or absent in the campaign?
- Are there any house rules you particularly like or dislike?
Logistics
- How often do you want to meet and for how long?
- List all available days and times.
- How do you think tardiness and absences should be handled?
- Do you want optional days (one-shots) or breaks built into the schedule? How?
- How much time are you willing and/or able to spend on the campaign between sessions? (leveling, side conversations, discussions with DM, reviewing notes, giving feedback, etc.)
Character
- What kind of combat roles are you interested in? (tank, melee damage, ranged damage, control, support, healing, etc.)
- What kind of non-combat roles are you interested in? (socializing, scouting, surviving, thieving, utility, crafting, investigating, etc.)
- How much effort do you want to put into creating your backstory and involving it in the narrative? (written length, detail of NPCs and locations, adding plot hooks, etc.)
- Is there anything specific you do or don't want to have happen to your character? (transformations, relationships, conflicts, etc.)